Experiment overview

A community-focused workshop hosted in an experimental art gallery furnished exclusively with second-hand items, creating an environment that physically embodied the workshop’s themes of circularity and alternative technological approaches.

 

The setting itself challenged conventional tech event aesthetics while exploring decentralized digital infrastructure possibilities.

 

Main objectives

I designed this workshop to expose the vulnerabilities of centralized tech systems by illuminating the physical reality of digital infrastructure, exploring Web 3.0’s decentralization potential, and engaging participants in hands-on creation of both conceptual prototypes and wearable artifacts made from reclaimed electronic components.

   

Achieved results

The workshop successfully created a multidimensional learning experience through its three-part structure:

 

1: Educational lecture that contextualized centralized systems’ fragility.

 

2: Collaborative prototyping session that reimagined decentralized infrastructure

 

3: Networking activity where participants created electronic waste brooches—transforming abstract concepts into tangible takeaways.

 

4: The unconventional gallery setting and non-human participant added experiential dimensions that reinforced the workshop’s themes.

 

Main reflection

The workshop crystallized the understanding that technology monopolies represent value systems rather than inevitable technological evolution, suggesting that creating ethical alternatives requires addressing human values first and technological implementation second.